![]() ![]() ![]() (Item-type of (Item being manipulated)) Equal to |CFFFDC689Axe of Power|r ![]() (Item-type of (Item being manipulated)) Equal to |CFFFDC689Gloves of Speed|r (Item-type of (Item being manipulated)) Equal to |CFFFDC689Staff of Wisdom|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Mask of Death|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Pendant of Energy|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Periapt of Vitality|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Ring of Regeneration|r Or - Any (Conditions) are true // In here you put the item that requires the hero to be level 2 or more to get the item (Level of (Hero manipulating item)) Less than 2 // This is the required level of your item ((Hero manipulating item) is A Hero) Equal to True // This makes sure that only heroes cannot wield the items and no required level is needed for non-hero units If (All Conditions are True) then do (Then Actions) else do (Else Actions) The Qlvl also factors into gambling, modifiers you see on items for sale by NPCs, repair prices, and many other things.- REQUIRED LEVEL 2 - // I recommend you use this if you want all required level trigger in only one trigger The Clvl requirement is 3/4 the highest Qlvl affix on an item. Your Clvl must be no less than 6 below the Qlvl to get it on an Imbue. Monsters must be at least that high in level to drop an item with that affix on it. The ilvl, in conjunction with the Quality Level (qlvl), also limits which affixes can appear on the item, (It’s what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with. Calculationsĭuring item-quality calculation, if an item’s ilvl isn’t equal to or greater than that item-type’s Set or Unique ilvl, it will drop as a double durability Magic or triple durability Rare item (respectively) instead. In Classic Diablo II / Lord of Destruction, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it. The ilvl (Item Level) is a number that is used in many game calculations. ![]()
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